Playbook #2 – Levelling up generals

Playbook type: Development

Player level: All levels (Expert when using gold subs)

Cost:

  • Time

Return:

  • Each hit on green city increases general power by 32k
  • Each hit on blue city increases general power by 125k
  • Each hit on purple city increases general power by 500k
  • Each hit on gold city increases general experience by 2m

Method:

  • Change monarch gear to siege attack, HP and defence
  • Put your best general gear onto the general you wish to level up
  • Attack an unoccupied city using the highest levels of siege you own, using at least top two levels
  • Check after first hit to ensure no troops killed
  • Repeat until general reaches the level you wish

Comments:

  • Smaller players should first experiment with green sub, and only move to higher levels once you confirm that no troops die
  • Troops do not get injured – they die, and cannot be recovered, so be careful
  • I recommend minimum 200k T12 siege, 200k T11 siege and 200k T10 siege for attempting gold

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